About CnCNet

A little history, and how we evolved...

What is CnCNet?

We launched CnCNet in 2009, gaining rapid popularity with our early versions (CnCNet 1-4) that started with the original Command & Conquer and expanded into Red Alert, Tiberian Sun, and later, Red Alert 2 & Yuri's Revenge

Here at CnCNet, our collective goal is to revive C&C Online to the best of our abilities. We take pride in ensuring that CnCNet is user-friendly, making gaming accessible and straightforward.

Our commitment extends to preserving your cherished childhood games, ensuring compatibility with the latest operating systems like Windows 11 and offering smooth gameplay even on Windows 7. Additionally, we actively combat cheating in online play, targeting both old and new exploits.

As of 2020, we celebrated a remarkable achievement: hosting 5500+ simultaneous players online. This milestone signifies our dedication to the gaming community and our ongoing commitment to providing an exceptional gaming experience.

The key bits...

Is CnCNet Legal?

Yes. CnCNet is legal to use. We patch and re-package officially freeware games released by EA so they continue to work. For games that are not freeware, we purposely only include our CnCNet installer as a download which looks for looks for a copy of your game to patch.

Gameplay will always remain original

We're proud to say we keep the games to how they were first released, excluding the fixing of game breaking exploits or hacks that ruin the Multiplayer experience. The gameplay and balance is how you will have played it back 20 years ago. What we change is making the games compatible to play again.

Open Source

CnCNet is an open source project consisting of a dedicated team of die hard fans, modders, and developers. We're always looking for help, so if you think you can help, get in touch.

CnCNet is Free to use, Forever

The CnCNet platform will always be free to use. CnCNet is financed by donations kindly contributed by the community.

CnCNet Partners and Affiliation

GameSurge is a main partner of CnCNet, providing a robust network of servers to make playing across the world possible. CnCNet is not linked to EA Games, and has no official affiliation with Electronic Arts.

CnCNet is a Community, not a company

It's important to note we are not officially tied to the C&C franchise, we are simply a community driven project, and are not paid. We do the work out of our freetime.